[unity3D] The Heretic + Making of

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The Heretic was created on stock Unity 2019.3 and pushed Unity’s graphics features to the limit, including every possible aspect of the High Definition Render Pipeline (HDRP) with the integrated Post-Processing stack, and the Visual Effect Graph.

Realtime Renderer

The Demo team is preparing a package with the tech and shaders used for the digital human in the film so you can use them in your own projects.

Making of


info https://unity3d.com/es/the-heretic

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Jastro

Se ve jodidamente increible, sabes #1 si usaron Tiny ECS?

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#2 supongo que te refieres a ECS, no a Tiny ECS.

Ambos son DOTs, pero son sistemas separados y diferentes.

El Tiny va con grandes limitaciones... está orientado a la creación juegos instantáneos y anuncios jugables.

La tecnología detrás de...

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