Dota: 7.06

Arle

http://www.dota2.com/706

GENERAL

DENY MECHANICS

Creep denies now grant the denying team 30% of the XP bounty
Normal deny XP increased from 50% to 70% [?]

SHRINES

Shrines now start on cooldown and become available at 5 minutes
Reduced Shrine count in base from 5 to 3 [?]
Shrines mana regeneration growth per minute reduced from 1 to 0.75

LANES

Added an extra melee creep in mid lane for the first 15 minutes [?]
Creeps meet a bit closer to the offlane tower
Creep aggro duration reduced from 2.5 to 2.3
Creep aggro cooldown increased from 2.5 to 3.0
Lane creeps vision reduced from 850/800 to 750

NEUTRALS

Neutrals now spawn every minute instead of every 2 minutes
Neutrals now give 20% less XP and Gold
Neutrals XP and Gold now increased by 2% every 7.5 minutes [?]

CREEPS

Siege damage type vs structures increased from 150% to 250%
Siege creeps HP increased from 550 to 825
Siege creeps spawn rate reduced from every 7th wave to every 10th wave[?]
Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

ATTRIBUTES

All hero strength growth increased by 0.3
Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
Reduced base HP regen by 0.25
Intelligence's Spell Amplification from 1% per 15 to 1% per 14
Mana per point of Intelligence reduced from 12 to 11
Base mana increased from 50 to 75

ECONOMY

Reduced melee creeps base XP bounty from 45 to 40
Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
Roshan team bounty reduced from 200 to 150
Shrine team bounty from reduced 150 to 125
Death cost from 100 + NW/50 to 50 + NW/40
Tier 3 Tower Team Bounty from 240 to 200
Tier 4 Tower Team Bounty from 280 to 200

GENERAL CHANGES

Illusion gold/XP bounty from 5 + Level to 2 * Level
Illusion building damage reduction from 50% to 60%
Buyback cooldown increased from 7 minutes to 8 minutes
Roshan now drops cheese from the second death instead of the third
Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
Powerup Runes now spawn different runes on both sides of the river after 40 minutes
Uphill miss chance no longer applies to flying units [?]
Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

RESPAWN TALENTS

Replaced all 42 Respawn Talents in the game
Items

Heroes

Lista
1
Arle

Icefrog intentando destruir a OG dando mucho más protagonismo al Early Mid, nerfeando al alche+terrorblade y al roam early facilitando la jungla. GG WP como duele por ahí arriba los 4 Majors bajo un solo rey. Pero no podrán con nosotros, somos dioses.

BinHo

justo ahora que navi da con la tecla van y cambian todo , contra todo y contra todos

1 2 respuestas
privet

#3 macho, persiguen a todos tu clubs

Fliyin

706

Antares09

#3 Pues como el año pasado con el nerfeo que le cayó a la enchantress y a chen porque ArtStyle se la sacaba en todas las partidas, nada nuevo bajo el sol.

Ulmo

A mi lo que me hace dudar es el cambio tan bestia en neutrales y en el denegar creeps:

  • Por un lado aunque los neutrales den menos oro y exp ahora salen cada minuto, lo que puede beneficiar a junglers que farmeen campamentos bastante rápido y a que haya más de 1 farmeando la misma jungla.

  • Pero por otro lado la experiencia por lasthit puede marcar una enorme diferencia por lo que es muy importante asegurar las líneas para garantizar que te llevarás la experiencia tanto de creeps enemigos como de tuyos denegados.

Yo apuesto a que la segunda tendrá mayor preso y veremos lineas mucho más reforzadas.

_Akiles_

A ver que tal el cambio de meta, todas las partidas que vi en el ultimo major terminaban en el min 40+

1 comentario moderado
28 días después
K

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