Actualización 13-5-2020

Diegomarnie

| Misc |

A new build (“texture_streaming_beta”) is now available in the CS:GO beta depot. This build is compatible with public matchmaking.

For instructions on how to opt into a CS:GO beta depot build, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326

MISC

Texture Compositor
– Optimized texture generation by giving composite textures destined for models that are already rendering higher priority in the generation queue.
– Added a trailing cache of composite inputs, designed to optimize composite generation for sequences of similar jobs.
– More asynchronous texture requests are allowed per cycle, allowing composites to generate faster on some systems.

Texture Streaming

– Added an experimental graphics setting; ‘Texture Streaming’ in video options. Texture streaming allows the game to defer loading of high-resolution textures until they are needed for rendering, potentially saving a significant amount of video memory. On systems with slower disk access, streaming textures may be momentarily visible.

Mystee

Por fin, Source 2

4
Huk

Literalmente han ido a por eso que llamamos "bajones de fps" cuando salen 3 tios de un humo. Si consiguen balancear las cargas, consiguen mejor %min fps. Ole Volvo con el stream asíncrono de pr0.

pd: que calculen los de stadia eono broma de coders haha un placer

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