Quitar modelos grandes de config..

C

Buenas.

Resulta que me he bajado una config de por ahi q me va perfecta, pero resulta q no entienda nada de configs y me gustaria poder quitar que lo que es mi arma se vea muy pegada a la pantaña y los modelos un poco mas grandes de lo normal..

Que tengo q editar en la config para quitar esto?

Aqui la config:

stopsound

developer "1"

Grafik


ati_subdiv "0"

ati_npatch "0"

gl_keeptjunctions "0"
gl_ztrick "1"
gl_dither "0"
gl_fog "0"
gl_flipmatrix "0"
gl_round_down "0"
gl_clear "0"
gl_lightholes "0"
gl_wateramp "0"
gl_round_down "1"

gl_spriteblend "0"

r_glowshellfreq "0"
r_mmx "1"
r_dynamic "0"
r_detailtextures "0"
r_bmodelhighfrac "0"
r_decals "0"
r_lightholes "0"
r_mirroralpha "0"

r_traceglow "0"

cl_minmodels "1"
cl_corpsestay "1"
cl_weather "0"

cl_shadows "0"

mp_decals "0"

max_shells "0"

max_smokepuffs "0"

hpk_maxsize "0.1"

d_spriteskip "0"

brightness "10"
gamma "5"

fastsprites "0"

fps_max "9999"

Sound

s_eax "0"
s_a3d "0"
s_refgain "0.4"
s_refdelay "4"
s_occfactor "0.25"
s_verbwet "0.25"
s_distance "60"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_doppler "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"

s_rolloff "1"

sv_voiceenable "1"
sv_voicequality "5"

sv_voicecodec "voice_speex"

voice_loopback "1"
voice_enable "1"

volume "1.8"

snd_noextraupdate "1"

room_delay "0.5"
room_dlylp "2"
room_feedback "0.420"
room_left "0.5"
room_lp "0.5"
room_mod "0.5"
room_off "0"
room_refl "0.5"
room_rvblp "0.5"
room_size "0.5"
room_type "0"

Other

traceralpha "0.500"
tracerblue "0.400"
tracergreen "0.800"
tracerlength "0.800"
traceroffset "30"
tracerred "0.800"
tracerspeed "6000"

topcolor "0"

skin "0"

chase_active "0"
chase_back "100"
chase_right "0"
chase_up "16"
------------------------------------
lservercfgfile "0"
mapchangecfgfile "0"
mapcyclefile "0"
motdfile "0"
------------------------------------
v_centermove "0.150"
v_centerspeed "0"
v_dark "0"
------------------------------------
vgui_emulatemouse "0"
vid_d3d "0"
sys_ticrate "0"
servercfgfile "0"

showpause "1"

host_framerate "0"
host_killtime "0"
host_limitlocal "0"
host_profile "0"
host_speeds "0"

HostMap "0"

fs_lazy_precache "1"
fs_perf_warnings "0"
fs_precache_timings "0"

fs_startup_timings "0"

cam_command "0"
cam_contain "0"
cam_idealdist "64"
cam_idealpitch "0"
cam_idealyaw "90"

cam_snapto "0"

direct "0.900"
edgefriction "2"
clockwindow "0.010"
com_filewarning "0"

coop "0"

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"

violence_hgibs "1"

ESL

gl_max_size "256"
gl_monolights "0"
gl_polyoffset "0.1"
gl_picmip "0"
gl_playermip "0"

gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

lightgamma "2.5"

texgamma "2.0"

s_show "0"

cl_showevents "0"
cl_pitchspeed "0"

Netcode

rate "35000"

cl_rate "9999"
cl_updaterate "30"
cl_cmdrate "40"
cl_cmdbackup "100"
cl_resend "2"
cl_timeout "99999999999"
cl_dlmax "1024"
cl_allowdownload "1"
cl_allowupload "0"
cl_download_ingame "0"
cl_forwardspeed "1000"
cl_movespeedkey "0.55"
cl_upspeed "1000"
cl_downspeed "1000"
cl_yawspeed "1000"
cl_backspeed "1000"

cl_sidespeed "1000"

ex_interp "0.045"

ex_extrapmax "1.2"

Personal

cl_crosshair_color "0 255 0"
cl_crosshair_size "small"

cl_dynamiccrosshair "0"

crosshair 1
cl_righthand "1"

cl_crosshair_translucent "0"

setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ah" "0"
setinfo "
vgui_menus" "0"

setinfo "_cm_pw" ""

_cl_autowepswitch "0"

sensitivity "7.8"

zoom_sensitivity_ratio "1.8"

cl_bob "0"
cl_bobup "0"

cl_bobcycle "0"

hud_fastswitch "1"
hud_centerid "1"
cl_showfps "0"


con_color "127 255 0"

name ""

Aliases

alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b"
alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c"
alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d"
alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias rze_helm "vesthelm; vest"
alias rze_nvgs "nvgs; nightvision"
alias tg_fn57dual "fn57; elites"
alias tg_tmpmac10 "tmp; mac10"
alias tg_famgal "famas; galil"
alias tg_m4ak "m4a1; ak47"
alias tg_augsg "aug; sg552"
alias tg_sg550g3 "sg550; g3sg1"
alias change "echo enter;messagemode name"
alias DSL1 "rate 30000; cl_cmdrate 40; cl_updaterate 30; cl_cmdbackup 15; cl_resend 2"
alias DSL2 "rate 25000; cl_cmdrate 99; cl_updaterate 101; cl_cmdbackup 20; cl_resend 2"
alias DSL3 "rate 20000; cl_cmdrate 60; cl_updaterate 58; cl_cmdbackup 60; cl_resend 2"

Saludos

tNrz

borra los comandos cl_bob para que el juego te los ponga default,
pd:default rlz

P

el que te pone el arma mas cerca y deforma la mira o mejor dicho, el angulo de disparo, es el cl_bobcycle, no me acuerdo exactamente pero si en la cfg esta en 0, como veo, ponlo en uno ;)

DuMbaS

default es cl_bobcyle 0.8 creo

DanGeRouS

los bob default son:

cl_bob 0.01
cl_bobcycle 0.8
cl_bobup 0.5

aunque eso de los modelos mas grandes... me suena a que no va a ser del bob. el bob solo te quita el movimiento del arma y te "sube" la vista un poco. esto claramente no es legal. y esa config no tiene ni una sola idea de ser legal. usala bajo tu juicio.

S

yits

DeFiNiTioN

Los cl_bob como te dicen, los pones default o los borras.

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