HoN: Parche 1.0.15

Skelus

Parche 1.0.15

- Halloween on Newerth has arrived...

  • Increased the number of hero slots on the picking screen.
  • Quick stats favorite hero % will now display correctly for accounts with over 32,000 seconds played on that hero
  • Added EM % to quickstats
  • Fix for that infinite life infinite spawn simpleemitter particle on the background effect
  • Fixed almost all of the tooltip bugs and errors thanks to ElementUser
  • Removed the "All Heroes" option
  • All games are now "All Heroes" by default
  • The "selected" buff icons no longer incorrectly pop / blink
  • Fixed Bloodlust gold reward from not being logged correctly
  • Updated French stringtables for the tutorial, courtesy of QualQuek, Bass, Jelucyr, Tyr00, Neuroleptik.
  • Normalized the building gold and Kongor kill gold
  • Hid some states that should not have been shown

  • Added some new effects to the neutrals who have abilities

Kongor

  • Kongor now has a larger health bar
  • Kongor now has 75% Magic reduction
  • Kongor base armor lowered from 3.5 to 3
  • Kongor attack range increased from 100 to 128
  • Added effects and partial tweaks to his stomp

Bottle

  • Crow ferrying now refills to 2/3 instead of full

Insanitarius

  • Fixed it to be a proper sum of its part
  • From 11 Damage to 12 Damage
  • From 15 Attack Speed to 25 Attack Speed

    Logger's Hatchet
  • No longer works on Kongor

    Mana Battery
  • AoE radius from 1600 to 1200
  • Health gain from 12 to 10 per charge
  • Cost from 210 to 200

Power Supply

  • AoE radius from 1600 to 1200
  • Health gain from 15 to 10 per charge
  • Cost from 290 to 240

    Ghost Marchers
  • No longer let you move through Pollywog Priest's Voodoo Wards

- New Legion Int hero, Bombardier

  • Tagged a lot of hero abilities so they will only play the custom voice response instead of two overlapping ones
  • Added new debuff states for Swiftblade's Blade Frenzy, Magmus' Steam Bath, and Tempest's Meteor so players know when they are taking damage and when they are not
    [/b]
    Andromeda
  • Correctly hid her stunned state
  • Base agility from 27 to 26
  • Strength gain from 2.3 to 2.1
  • Dimensional Link aura radius from 900 to 800
  • Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115

Blood Hunter

  • Fixed him gaining health from illusions

Bubbles

  • Shell Surf now disjoints

    Chipper
  • Tar Toss
  • Cooldown from 25/20/15/10 to 18/15/12/9
  • Cast action time from 0.25 to 0
  • Sawblade Showdown
  • Initial damage increased from 100/200/300 to 200/300/400
  • Fixed bug that placed a lingering DoT on enemies who ran through the saws quickly which artifically increased its damage
  • Can not take the initial damage again for 2s after leaving the saws even if you re-enter them

Corrupted Disciple

  • No longer can get an infinite damage boost in certain situations

Dark Lady

  • Dark Blades damage increase from 50/70/90/110% to 50/60/70/80%
  • Taint Soul cast range from 1200 to 800/900/1000/1100

Deadwood

  • Fixed up Willowmaker's tooltip to list duration of debuffs

Devourer

  • Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge
  • Fixed tooltip on Devour to display correct duration of charges (7s per charge, incorrectly listed 10s)

    Electrician
  • Cooldown on Electric Shield from 2 secs to 0.5 secs
  • Cleansing Shock SotM effect changed: instead of bouncing, it purges target and yourself at the same time
  • Cleansed now loses its movespeed bonus smoothly over the whole duration
  • Purge damage on summoned units is now pure instead of magical

Fayde

  • Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended

Flint Beastwood

  • His Flare effect will no longer play in the fog
  • Fixing a bug causing him to say several different voice responses when using Flare

Gauntlet

  • Fixed Grapple hit detection while right next to someone

Jereziah

  • Removed the attack, replaced with a slow aura with 7/14/21/28% 300 radius AOE slow

Kraken

  • Projectile speed of Torrent increased from 1000 to 1250

Legionnaire

  • Terrifying Charge
  • Damage is now instant instead of through an attack
  • The increased movespeed is kept for an additional second
  • Decapitate range increased from 150 to 175

Magmus

  • Allied units will no longer 'block' the casting of Lava Surge

Pandamonium

  • Removed silence from Flick, made it a stun instead

Puppetmaster

  • Increased casting speed of Puppet Show and Voodoo Puppet
  • Cast action time lowered from 500ms to 300ms

Soulstealer

  • Will no longer gain charges if he dies and an attack is in midair that kills something

Tundra

  • Shiver is no longer Magic Immune, but is now Splash Immune

Vindicator

  • No longer applies his silence aura to enemy heroes he cannot see

Voodoo Jester

  • Mojo can now be double activated to cast on self
hitsvil

De momento no me parece gran cosa el Bombardier, por lo menos en lategame. En early hace algo ya que la bomba lapa da buenas ostias, pero luego no vale mucho excepto el ulti, creo yo xD

Carnival

El ulti es una sobrada X_X

ReloaD1010

#2 pues como la mayoria de nukers xD
en late solo sirven para stunear

hitsvil

Vaya mierda de parche, con los bugs y los crash report apesta :(

BLZKZ

a mi me parece bastante imba en early, te haces kills facilisimas en lvl 6

danao

ya hay parche 1.0.16 lol

Removed the attack, replaced with a slow aura with 7/14/21/28% 300 radius AOE slow mola


Dark Lady

  • Dark Blades damage increase from 50/70/90/110% to 50/60/70/80%
  • Taint Soul cast range from 1200 to 800/900/1000/1100[/i]

NECESARIO.

me peta al intentar descargar la version

neclord02

el bombardier es xeto con la 3º skill, es una sobrada pegar +100 en cada lexe por una miseria de mana y encima en splash.

Usuarios habituales

  • neclord02
  • danao
  • BLZKZ
  • hitsvil
  • ReloaD1010
  • Carnival
  • Skelus

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