HoN: Parche 2.6.4

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Parche 2.6.4

  • This is a very special Community Collaboration Balance Patch! A big Thank You to the community for helping us create this!

  • Free Hero Pool has been updated. The list is as follows:

    • Engineer

    • Valkyrie

    • Corrupted Disciple

    • Scout

    • Blitz

    • Blacksmith

    • Tempest

    • Revenant

    • Kinesis

    • Plague Rider

    • Puppet Master

    • Kraken

    • Pebbles

    • Jeraziah

    • Hammerstorm

    • Legionnaire[/list]

    • Added new Vindicator Alt Avatar: Judge Vindicator
    • Added new Taunt: Tombstone Taunt

    • Forests of Caldavar creep spawn location for Hellbourne middle lane moved slightly
    • They will meet in the middle at a better place and account for the difficulty to block either side

    Bound Eye

    • Couriers: Can no longer carry Bound Eye at any point
    • Whenever it is put on a courier, it immediately drops
    • Dropping a Bound Eye now clears ownership
    • You can no longer drop a Bound Eye before dying to make it unusable by the enemy

    Hellflower

    • Duration from 5 to 4 seconds

    Pickled Brain

    • Cost increased from 900 to 1000 gold. The following additional items are also affected:
    • Icon of the Goddess total cost has increased from 3200 to 3300
    • Ring of Sorcery total cost has increased from 1385 to 1485

    Andromeda

    • Agility gain per level increased from 2.35 to 2.4
    • Intelligence gain per level increased from 1.75 to 1.8

    Blacksmith

    • Agility gain per level decreased from 1.55 to 1.5
    • Fireball: Damage increased from 75/125/175/275 to 100/150/200/275
    • Flaming Hammer: Now has a constant AoE of 100 without Chaotic Flames
    • Increases to 200/300/400 with Chaotic Flames
    • Frenzy: Multicasts will prioritize Heroes correctly

    Blitz

    • Lightning Shackles : Cooldown reduced from 150/100/50 to 100/75/50

    Bramble

    • Spore Breath : Damage rescaled to deal 100/175/250/325 over the whole duration
    • The ability was incorrectly doing too much damage
    • Entangling Vine Wall: Alignment of the wall fixed when spawned at odd angles
    • Entangling Vine Wall: Effects tweaked for clarity

    Chronos

    • Agility gain per level decreased from 2.65 to 2.6
    • Curse of Ages: Damage increased from 15/30/45/60 to 40/50/60/70
    • Curse of Ages: Damage changed from Physical damage to Magic damage

    Cthulhuphant

    • Base Damage lowered from 56-60 to 52-56
    • Base Intelligence lowered from 20 to 18

    Defiler

    • Unholy Expulsion: Movespeed of Spirits increased from 400 to 400/450/500

    Demented Shaman

    • Strength gain per level decreased from 1.85 to 1.8
    • Unbreakable: Cooldown increased from 15 to 45/35/25/15

    Gauntlet

    • Strength gain per level increased from 2.85 to 2.9

    Glacius

    • Glacial Downpour: Manacost increased from 150/175/200 to 200/300/400

    Fayde

    • Agility gain per level decreased from 2.15 to 2.1

    Hellbringer

    • Death Boil: Damage per tick increased by 5 damage
    • Max damage now 150/210/270/360 up from 125/180/245/320

    Jeraziah

    • Strength gain per level decreased from 2.65 to 2.6
    • Agility gain per level decreased from 1.75 to 1.7
    • Protective Charm: Cooldown increased from 20 to 24 seconds
    • Sol's Blessing: Rescripted to prevents all Physical Damage instead of give 1000 Armor
    • There should be no functional change to this ability in game

    Kinesis

    • Intelligence gain per level decreased from 3.0 to 2.7
    • Statis Smash : Can now be ended early by using the ability again
    • Damage and stun time are directly proportional to how long the affected unit has been in the air
    • Telekinetic Control: Slow reduced from 25% to 10/15/20/25%

    Kraken

    • Release the kraken: Stun from being pulled to the center is no longer Superior Magic

    Madman

    • Agility gain per level increased from 2.75 to 2.8

    Magmus

    • Steambath: Radius reduced from 300/350/400/550 to 300/350/400/450

    Moon Queen

    • Strength gain per level increased from 1.95 to 2
    • Intelligence gain per level increased from 1.85 to 1.9

    Ophelia

    • Ophelia's Judgement: Now a purgable buff

    Pebbles

    • Enlarge: Base Attack Time increased from 1.7 to 1.9/2.1/2.3 seconds
    • Enlarge: Attack Speed is no longer slowed

    Plague Rider

    • Strength gain per level increased from 1.55 to 1.6
    • Intelligence gain per level increased from 3.25 to 3.3
    • Contagion: Slow duration decreased from 4 to 2.5/3/3.5/4

    Predator

    • Intelligence gain per level increased from 1.75 to 1.8

    Rhapsody

    • Starting Intelligence increased from 25 to 28
    • Base Attack Damage lowered by 3 so her damage remains unchanged

    Scout

    • Disarm: Rebalanced so it now has a cooldown of 20/16/12/8 seconds that removes 1 second on attack. Disarmed now lasts 2 seconds instead of 1.
    • Marksman Shot: Now gives vision of the target

    Shadowblade

    • Essence Shift: Cap of 40 stats removed

    Slither

    • Strength gain per level increased from 1.85 to 1.9
    • Intelligence gain per level increased from 1.75 to 1.8

    Succubus

    • Movement Speed increased from 305 to 310
    • Heartache: Damage increased from 75/150/225/300 to 90/160/230/300

    Swiftblade

    • Agility gain per level increased from 2.85 to 2.9

    Tempest

    • Elementals: Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
    • Elemental Void: Reveal radius reduced from 900 to 400
    • Elemental Void: Clearvision radius reduced from 1000 day/700 night to 400
    • Elemental Void: Outer Damage radius lowered from 500 to 400

    Valkyrie

    • Strength gain per level decreased from 1.85 to 1.8
    • Agility gain per level decreased from 2.75 to 2.7
    • Intelligence gain per level decreased from 1.65 to 1.6
    • Javelin of Light : Stun increments changed from 150 units at all levels to 225/200/175/150 units
    • This means that it is much harder to get a full 5 second stun at lower levels of the ability

    Warbeast

    • Strength gain per level increased from 2.75 to 2.8
    • Intelligence gain per level increased from 1.55 to 1.6

    • The terrain in OpenGL should be rendering much cleaner now

    • Fixed double activating a Homecoming Stone or Post Haste on Mid Wars

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