Shadow Isles Patch Notes

A

PVP.net v1.70

· Crest of Honor - Honorable Opponent will now be displayed to the player and his teammates during champion select lobby and the loading screen

· Fixed a bug where a player's Ranked Solo rating would be displayed before all of his provisional matches had been finished

League of Legends v1.0.0.150

·Twisted Treeline has been remade!
· New layout and reworked jungle that will push the pace of champion encounters.
· New altar control objective and boss, Vilemaw.
· New environmental art, monster skins, music, and sound.
· New Twisted Treeline items (details are subject to change)

NEW ITEMS

Blackfire Torch
· Recipe: Kage's Lucky Pick + Catalyst
Total gold cost: 2890 (combine cost: 800)
+50 Ability Power
+300 Health
+350 Mana
Unique Passive: Your spells burn for an additional 5% of the target's maximum Health in magic damage over 3 seconds (effect halfed for AoE and and damage over time).

Wooglet's Witchcap
·Recipe: Needlessly Large Rod
Total gold cost: 2700 (combine cost: 1100)
+100 Ability Power
Unique Passive: +10% Movement Speed
Unique Passive: Increases Ability Power by 25%.

Overlord's Bloodmail
· Recipe: Giant's Belt + Ruby Crystal
Total gold cost: 2565 (combine cost: 980)
+850 Health
Unique Passive: On kill or assist, heal 200 HP over 5 seconds.

Lord Van Damm's Pillager
· Recipe: Heart of Gold + Brutalizer
Total gold cost: 2962 (combine cost: 800)
+40 Attack Damage
+350 Health
Unique Passive: 10% Cooldown Reduction
Unique Passive: 10% Spell Vamp

Grez's Spectral Lantern
· Recipe: Madred's Razors
Total gold cost: 1200 (upgrade cost: 200)
+25 Attack Damage
+30 Armor
Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.
Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).

Wicked Hatchet
·Recipe: Cloak of Agility + Long Sword
Total gold cost: 1955 (combine cost: 710)
+20 Attack Damage
+18% Critical Strike Chance
Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.

Blade of the Ruined King
·Recipe: Bilgewater Cutlass
Total gold cost: 2825 (upgrade cost: 1000)
+40 Attack Damage
+10% Life Steal
Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
Unique Active: Drains target champion, dealing 150% physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown).

Ichor of Rage
Gold cost: 500
Click to Consume: Grants 20-42 Attack Damage based on champion level, 20-42% Attack Speed based on champion level, and 15% increased damage to Turrets for 4 minutes.

Ichor of Illumination
Gold cost: 500
Click to Consume: Grants 30-64 Ability Power based on champion level, 15% Cooldown Reduction, and a huge boost to mana and energy regeneration for 4 minutes.

Blitzcrank
· Base Health reduced to 518 from 568
· Health per level reduced 95 from 100

Evelynn
· Agony’s Embrace Ability Power ratio reduced to +1% every 100 Ability Power from +1% every 50 Ability Power

Ezreal
· Essence Flux no longer reduces enemy champion Attack Speed

Jayce
·Thundering Blow
· No longer deals any flat base damage (still deals % Max Health damage and has a bonus Attack Damage ratio)
· Fixed: Stun no longer sometimes lasts beyond the knockback duration
· Acceleration Gate mana cost increased to 50 from 30

Leona
· Fixed: Shield of Daybreak's cooldown now matches its tooltip (11/10/9/8/7 seconds)

Mordekaiser
· Fixed: Mace of Spades now damages wards properly

Poppy
· Fixed: Devastating Blow now damages wards properly

Rengar
· Base Health Regeneration reduced to 4 from 8
· Health Regeneration per level reduced to 0.4 from 0.8
· Bonetooth Necklace no longer grants a base +10 Attack Damage
· Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5
· Thrill of the Hunt

  • Stealth duration reduced to 5 seconds from 7
  • Cooldown increased to 140/105/70 seconds from 120/85/50

Skarner
· Crystalline Exoskeleton Cooldown increased to 18 seconds from 14
· Impale will no longer finish casting if the target escapes the range during the cast time

Sona
· Base Health reduced to 410 from 450
· Base Armor reduced to 9 from 11

Syndra
· Force of Will

· Now grabs nearest Dark Sphere in range if no valid target selected
· Grab time reduced to 0.25 seconds from 0.33
· Throw commands given during the grab time now execute immediately after the grab finishes
· Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain

· Scatter the Weak
· Dark Spheres that have nearly finished casting will now get knocked back once they arrive
· Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned

· Unleashed Power
· Spell shields will now only block a single sphere rather than the entire spell
· Now also pulls in spheres cast just before the start of Unleashed Power
· Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed

Tristana
· Explosive Shot Cast Range now matches her Attack Range (including per level increases from her passive Draw a Bead)
· Fixed: Rocket Jump now is more reliable when used around terrain
· Buster Shot mana cost reduced to 100 from 140

Trundle
· Rabid Bite Mana Cost decreased from 40 to 30
· Contaminate's cast animation no longer locks Trundle out of using other abilities

Twisted Fate
· Fixed: Pick a Card now damages wards properly

Items

· Ward Skins
· Harrowing Ward skins will be available to unlock in the store in the Ward Skins tab.
· Unlocking a ward skin allows you to use it in game for the next 7 days.
· Multiple weeks can be stacked for an individual ward skin.
· When activated in the store, ward skins cosmetically change both sight and vision wards in- game.

· Deathfire Grasp
· No longer grants Cooldown Reduction
· Active base damage reduced to 15% current Health from 25%
· Ability Power ratio increased to 5% per 100 Ability Power from 4%

· Phage
· Slow duration reduced to 2 seconds from 2.5
· Slow for ranged attacks reduced to 20% from 30%

· Trinity Force
· Slow for ranged attacks reduced to 25% from 35%

· Frozen Mallet
· Fixed: Slow duration now correctly lasts for 2.5 seconds instead of 2

· Hextech Sweeper
· New Recipe: Amplifying Tome + Kindlegem
· Total gold cost: 1435 (combine cost: 150)
· Ability Power reduced from 40 to 25
· Active effect increased from 6 second duration to 10 seconds.

Co-op vs. AI
·Cho'gath bot will now increase the damage of Vorpal Spikes when he levels it up.
· Veigar bot will now appear on intermediate difficulty in Co-op vs AI for all maps.
· Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby
· Fixed a bug where Kayle Bot would idle while trying to attack enemy minions
· Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.

General

·The Dragon's burning damage will no longer disrupt players from Recalling
· Game tips and interesting facts will now be displayed on the loading screen and at the start of some matches
· The mini-scoreboard will no longer block right clicks from issuing champion orders.
· Item cooldowns will now be displayed in a similar color blue to spell cooldowns.
The blue overlay for spells on cooldown has been slightly lightened.
Locking the camera on a champion will now persist through that champion's deaths.
Added a hotkey for switching between items and gold on the scoreboard.
Directed camera algorithms have been improved for Twisted Treeline.
API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr

http://na.leagueoflegends.com/news/shadow-isles-patch-notes

No puedo traducirlo, si alguno es tan amable que me lo pase por privado.

4
xXxHarlockxX

Repe.

A

Si a lo otro puedes llamarlo hilo..

6
ArcSTAR

Esto es otra cosa, era imposible leer el otro hilo, todo ahi junto y sin párrafos...

Nehind

Este es el esperado buff a Syndra? a ver que tal la dejan ahora xk ultimamente la jugaba poco esperando el maldito buffo >_<

Meltyblood

Me quedo con este hilo xD.

Inmerecido nerf a la ulti de skarner, es una puta ulti, no entiendo por que le han quitado que no te pille con el gancho si sale del rango una vez casteado si cuando te coje un blitzcrank la ulti se estira infinito xD.

En cuanto a rengar era hora. Y lo de ezreal es de risa, reducele el daño a la Q y a la W y hablamos.

1 respuesta
Fistrorr

Impale will no longer finish casting if the target escapes the range during the cast time

Hijos de puta

blingt

#6 al menos ahora podras hacer un trade sabiendo que no vas a morir si o si el 99% de las veces

1 respuesta
Meltyblood

#8 No tiene por que influir en eso. Si flasheas antes de que se ponga a distancia de ulti, si tu equipo te cubre, si tu equipo hace su trabajo, etc.

1 respuesta
geronimo1

Vaya nerf a Ezreal para eso que no le hagan nada, seguiremos viéndolo hasta en la sopa.

Muchos nuevos items, tiene pinta de molar, a ver si sirve al menos un 1% de todos

Por fin podré hacer recall cuando mate a dragon sin que el puto quemar me lo cancele muahahaa lo mejor xd

Gracias por nerfear la tenaza!

Meltyblood

Los nuevos items son solo para 3 pa 3 no?

1 respuesta
tkap

#11 Por desgracia si, ya podrían poner unos cuantos nuevos en 5v5, aunque sean de dominion :(

1 respuesta
Meltyblood

#12 Precisamente lo preguntaba por que no me haria gracia que metieran esa cantidad de items en 5pa5 Ranked Game con 102 Heroes de golpe.

ocbblack

vaya nerfeo a rengar madre mia xD

Outplayed

P1ll4 nerf Rengar hijodeputa.

La DFG me da que va para el montón de items que se dejaran de usar, un poco cheta estaba pero demasiado nerf le ha caido

2
Aidanciyo

Y cuando van a fixear que rengar pueda saltarte desde una hierba wardeada?
No tiene sentido que salte cuando esté en sigilo pero si todos le ven, tb esté en sigilo.

1 respuesta
Valyria

Y Elise y todas las skins de Halloween no salen en este parche?

Starks

#9 se trata de nerfearle el early tu ya estas hablando de fases de teamfights y de usar flash, a ezreal no hay quien le tradee en early por el AS reduction de la w.

oOoMeGaOo

Hay fecha para el parche?

Mi inglés es limitado pero no veo que hablen de la jungla, no había cambios también?

ocbblack

lo que mas me gusta es esto

·The Dragon's burning damage will no longer disrupt players from Recalling

4
Rosier_xx

Lo ponen esta noche no?

Telita con la DFG, la han dejado Useless. Espero que al menos hayan bajado el precio, vaya caraduras.

1 respuesta
Aegar

#21 u mad? :D

K

Mola porque buffan a syndra para que no de puta pena, pero la nerfean indirectamente al quitar el CDR de la tenaza y nerfearle la activa (con esto rompen a muchos ap bursters tambien).

GG. xD

LiKaN

Pues el nerf a ezreal es bastante gordo, ahora pierde mucho en los intercambios de daño en la fase de lineas. Por cierto, ahora tristana AP OP

1 respuesta
UrkoZzZ

#24 de OP poco, mas comoda de jugar pero con ese nerfeo al dfg adios tristana ap

kurty89

En español para el que no se aclare...

spoiler
3 1 respuesta
A

Si el nerfeo de Ez no lo veis tanto.. es parar mirarselo

1 2 respuestas
Meltyblood

#27 Sigue teniendo demasiados juguetes con respecto a otros carrys. Mas que le deberian quitar.

3 respuestas
Tukaram-Man

Entonces, para que sirve la W ahora ? Para gastar maná fot the lulz ?

itonny

Entre la tenaza y la ulti de eve me la han dejado tocadita :c

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