forcem
 
forcem
 
#1 10 feb 10, 11:27
#1 10 feb 10, 11:27

Gnostaria, alguno mas???

http://www.gnostaria.com/

irc: irc.gameradius.org /join #gnostaria

Empresa: http://www.realmsource.com/

Alpha detenida hasta nueva fase

sobre el juego:
3ª y 1ª persona
Full loot.
Equipo US
Economia al jugador controlada por el numero de materias primas.
Housing variado.
skill based.
Sobre el combate aqui una explicacion (combate en tiempo real "FPS")
combat

Combat isn't turn based nor is it auto attack or strictly twitch based. Combat is generally expected to be fought from the first person perspective (although you can switch to third person mode if desired). You can switch in and out of combat mode (by default this is F). When you click the left mouse button your character will immediately try to perform a single attack against whatever is directly in front of him in your "crosshair" (it's not exactly a crosshair, however, as everyone will see in a few weeks). When you attack you will not be able to move or perform other actions until the attack is complete. In order to attack again you have to click the mouse again. While defending (holding the right mouse button down -- anyone can defend, not just shield users) you will be able to move at a walking pace. Your rate of attack is affected by your weapons, skills, your current condition (if you are severely injured you will be slower) and other factors (if you are carrying around 200 pounds of loot on your back you would generally be slower than someone who isn't burdened by weight).

The result of your attack is based on whether the "FPS" attack succeeded (did your attack complete while the target is still in front of you?) combined with the RPG rules (the range of your weapon -- a dagger has shorter range than a spear, for example) and your character's skills and stats.

sistema de penalizacion a pk

There are a few things that I need to describe to fully answer this. First, we intend to have most towns developed by players. This will include NPCs moving into those towns and possibly being hired by players as guards, shop keepers and so on. The laws of any particular town will be decided by the players of that town based on the rules setup by the town founders -- whether there are election of officials, the town founders arbitrarily hand out official roles and powers or what have you will be determined by those who setup the town. The actual laws, taxation, expenditures, etc. of a particular town would therefore be determined by the laws of the ruling players (including potentially "all" of the players of that town by vote or whatever).

That being said rules regarding known killers will be able to be setup including disallowing them access to the town, attack by guards / guard patrols, preventing merchants from selling to them and so on.

Killers would generally not expect to be able to setup permanent structures (houses, shacks, etc) anywhere near established towns without guards or other players attacking or destroying them.

The reputation for various things will generally be confined to certain geographic areas (not necessarily one game "area" but a certain region of the world). If someone decided they were tired of a life of crime and wanted to escape their reputation as a criminal they could travel to a region far away from where they committed their crimes and not be known.

Magia

We haven't been doing any work on the magic system yet aside from general design concepts which have evolved over the past few years. The general idea is that, just like everything else in the game, players can create all of the spells. We will define a set of rules for how spells are created, how they are learned and how knowledge of them is transfered between players. As opposed to learning a "fireball spell" from gaining in a magic-related skill a player could create a spell by combining various magical attributes: fire, ball form, propulsion (wind?), and effectively create their own fireball spell. They could then inscribe this spell on scrolls, embed it into wands or other magical items, or directly teach it to other players. Creating a new spell would take a substantial amount of time and the spell properties would be determined by the player's skill and other things. Spiritual (including necromancy), magical / elemental and nature-type magics are all planned to be supported eventually.

Additionally players will not be born with usable innate magical powers. While most skills in Gnostaria are learn-able and teachable (they can be gained simply from observing other players doing them) magic generally will not be expect by those who also already have magical powers. We have an idea of magic being a very primal understanding of the "language of the gods" so a quest must be performed to unlock this esoteric knowledge. From there players could begin to develop their magical powers and learn from others who also have magical powers. Magic generally won't be able to be understood by those who have not underdone this experience. This is both part of the game lore and game mechanics.

Engine Torque 3D

registro en foro http://www.gnostaria.com/index.php?page=register

estado actual del juego:

Tras la primera fase de la Alpha completada el juego volvera ha estar online con nuevas features dentro de poco. Entre ellas el comate melee; nuevas animaciones de combate especialmete para el combate con lanza. Tambien trabajan en nuevos modelos de personajes

 
javifugitivo
 
#2 10 feb 10, 12:08
#2 10 feb 10, 12:08

Yo le iré siguiendo la pista, para la alpha el mes que viene, puede ser divertido.

 
Ebel
 
Ebel
 
#3 10 feb 10, 12:08
#3 10 feb 10, 12:08

Tiene potencial. En el canal de youtube tienen mas vídeos http://www.youtube.com/user/gnostaria

 
Vegon
MV-Usertools fag
Vegon
MV-Usertools fag
#4 10 feb 10, 12:15
#4 10 feb 10, 12:15

No perdemos nada por probarlo.

Quedada MV.Gnostaria el 6 de Marzo.

 
forcem
 
forcem
 
#5 10 feb 10, 12:16
#5 10 feb 10, 12:16

alguno se puede registrar en el foro?? a mi me manda a una pagina que no exixte

 
camachito
camachito
 
#6 10 feb 10, 12:34
#6 10 feb 10, 12:34

lo que yo no entiendo con una cosa a punto de sacar es lo malos que son pa hacer aunque sea un poquito de marketing viral, el darkfall en eso se lo curro pero ver estos juegos a pocas semanas de lanzarse totalmente desconocidos y con foros con 20 posts, por avecina el futuro del mismo por mucho que sea un juegazo

 
javifugitivo
 
#7 10 feb 10, 12:37
#7 10 feb 10, 12:37

¿¿¿camachito, como puedes ser tan troll???

Estos tíos van a abrir una ALPHA que no llega ni a beta, así lo pone en sus foros. Para qué quieren publicidad ahora, ya la tendrán cuando lancen el juego, ahora ni falta les hace.

Por favor contente de salir de tu cueva.

 
eelai
 
eelai
 
#8 10 feb 10, 13:43
#8 10 feb 10, 13:43

Pues el juego a prior por lo menos parece interesante, probaremos jeje.

Camachito, todas las empresas no tienen el capital de algunas para publicidad y esos recursos prefieren utilizarlo en desarrollar el juego, dado que son muy escasos (los recursos se entiende), eso no quiere decir que hagan malos productos, justamente el caso Darkfall, no se gasto en publcidad al principio, sino que fue un rumor que fue creciendo en internet y ahora que ganan dinero hacen publcidad.
Repito todos los grandes juegos no tienen porque llevar el sello blizzard, ea o bioware, evidentemente las posibilidades por potencial economico son de estas empresas, pero también las presiones para sacar un producto muy comercial y poco especializado (por llamarlo de alguna forma).
Yo creo que no se debería despreciar ningun proyecto por desconocido que sea, otra cosa es que antes de tirarnos de cabeza a poner dinero no informemos muy detalladamente, que creo que es lo que intentamos entre todos en estos foros.

Un saludo.

 
forcem
 
forcem
 
#9 10 feb 10, 15:03
#9 10 feb 10, 15:03

este es enlace de registro al foro, es necesario estar regitrado para entrar en la beta
http://www.gnostaria.com/index.php?page=register

 
Arum
Arum
 
#10 10 feb 10, 15:18
#10 10 feb 10, 15:18

#1 Pongo el post a favoritos y cuando salga la Beta hacemos la quedada MV para probar el juego con algún Ventrilo o TS.

#9 Ya me he registrado en el foro del juego, ¿Hay que hacer alguna cosa más para entrar dentro de la beta?

Gracias

 
forcem
 
forcem
 
#11 10 feb 10, 15:28
#11 10 feb 10, 15:28

mmm creo que no... porcierto tengo aqui otros tres juegos esperando post..casi mejor hago un post the sondbox independientes xD

 
GaRoU
 
GaRoU
 
#12 10 feb 10, 15:29
#12 10 feb 10, 15:29

Mmm estéticamente es muy DF, pero pinta guay.

P.D: la tipografía del primer video no es la misma que la primera de DF? xDDD es clavada

 
kOnOrZ
Inocente
online
kOnOrZ 
Inocente
#13 10 feb 10, 20:15
#13 10 feb 10, 20:15

Registrado, lo probaremos un día antes de mi cumpleaños ^^

 
Hamtaro
Hamtaro
 
#14 11 feb 10, 08:37
#14 11 feb 10, 08:37

K0n0rz Todos esperamos que sea el dia de tu cumple. Para llevar 24h jugando xD

Otro que se apunta.

 
DaveTS
 
DaveTS
 
#15 11 feb 10, 09:37
#15 11 feb 10, 09:37

Es de los pocos juegos nuevos que me ha llamado la atención.., le seguiremos la pista.

 
DeliAmber
 
#16 11 feb 10, 11:27
#16 11 feb 10, 11:27

+1 que lo seguirá

Que goazada ver de repente unos cuantos futuros sandbox en el mercado, con combate estilo FPS y enciam con full loot o pensandoselo.

YA se han dado cuenta que los carebears theme park no son el futuro !!

 
demeZ
 
demeZ
 
#17 11 feb 10, 13:44
#17 11 feb 10, 13:44

¿Hay alguna información referente a si será f2p o p2p?

 
javifugitivo
 
#18 11 feb 10, 14:20
#18 11 feb 10, 14:20

Seguro que será p2p.

 
SIRSANCHO
 
#19 11 feb 10, 15:35
#19 11 feb 10, 15:35

tiene buena pinta la verdad!

 
monete
monete
 
#20 12 feb 10, 14:28
#20 12 feb 10, 14:28

Enserio... Parece que en la carrera de tecnico informático superior y diseño gráfico avanzado les están enseñando a gestionar un server y como implantarlo en un juego... Porque esto no me lo explico. : < Yo me esperaré como unos 4 o 5 meses a que se regularicen todos los super MMO con super Betas y tal a ver que pasa... Porque macho ha sido un BOOM de MMO's en cuestión de meses... Que antes salia 1 o 2 al año si eso.

#6 Camachito. Desde que te han sacado del foro de AION trolleas más que la belen esteban y su nariz.

 
Xoty
 
online
Xoty 
 
#21 12 feb 10, 15:50
#21 12 feb 10, 15:50

No os parece raro que saquen tanto mmo sin publicidad, sin video ingame, prácticamente acabados y ya pidiendo pasta... parece el timo de la estampita new generation xD

 
Soltrac
MV Wizard
Soltrac
MV Wizard
#22 12 feb 10, 17:59
#22 12 feb 10, 17:59

Porque son MMOs indies. No se por qué esperais la panacea de este tipo de iniciativas, pero si q de vez en cuando puede salir algo de calidad q viene de amateurs.

 
GaRoU
 
GaRoU
 
#23 13 feb 10, 15:57
#23 13 feb 10, 15:57

#22, pues pq los que buscamos tipo sandbox tenemos que apoyar sí o sí que se muevan estas empresas, pq las grandes están más dedicadas en hacer clone-wows...ya me gustaría a mí que blizzard sacase un sandbox brutal pero no va a ser el caso xD

 
forcem
 
forcem
 
#24 2 mar 10, 14:29
#24 2 mar 10, 14:29

Announcement concerning Gnostaria Alpha 2 coming tonight. about 17 hours ago via web

We're now on IRC: irc.gameradius.org /join #gnostaria

anuncio:
Spoiler

State of Gnostaria Report

Before I get too much into all the issues I know the number one thing on everyone's mind is the start of Gnostaria Alpha 2.

Some of you are probably wondering: Is it ready? Can we download it on Saturday, March 6?
The short answer is: The game is not fully ready, however we will be putting a download out by this weekend.

So, what does that mean?
We will be releasing the main installer, patcher and game launcher for download. Whenever an update is available the patcher will be able to automatically download the content for you. The actual game is not going to be ready for this weekend. Which leads me to..

What happened? Why can't we play this weekend?
No one wants Gnostaria in the hands of the players more than we do. That being said the realities of the current global economy came crashing down on us unexpectedly. For the past 2 years we have been outsourcing all of the artwork, animation, modeling and level design work to a great company in Russia. To our surprise (and dismay) this company suddenly closed its doors a few weeks ago. This, as everyone can imagine, has had a major impact on getting Alpha 2 out the door. The art team was working on the new level and all the related models, terrain, water, rivers, foliage and so on.

From out of this chaos we've already emerged stronger than before. We've recruited some of the artists that we previously worked with as well as some additional talent. In the past week I've seen daily progress on the new level and I'm extremely impressed with what the art team is doing. They picked up right where they left off and have been easily a magnitude more productive than in recent memory. Everyone is really working hard to make this happen.

Finally, postponing the gameplay release by a little bit was not an easy decision, not only because we don't want to dissapoint the players who have been waiting very patiently but also due to various business-related (Which I can't discuss ).

So what now?
I wanted to make this post today so as not spring this news at the last minute and invoke even more dissapointment than some may be feeling. That being said, we essentially lost the progress of about a month, and only need about a month to get back on track. With that in mind we are still targeting a release THIS month (March, 2010).

I have a bunch of other items to share that I'll go over quickly here.

RealmSource LLC
We're very excited to announce that we've officially established our business entity, RealmSource LLC. Our website is up at www.RealmSource.com.

IRC
The Gnostaria Dev team now has an IRC channel on irc.gameradius.org

For those of you unfamiliar with the term IRC stands for Internet Relay Chat. It's basically an online chat service / protocol that's been around for a long time.

Most of the developers (including myself) are in the #gnostaria channel throughout the day so feel free to stop by.

Gabriel was kind enough to write up some detailed instructions on exactly what you need to do to join us on IRC:
Download

Goto: http://download.cnet.com/mIRC/3000-2150_4-10001733.html
Click "Download Now"
Your download will begin in a moment. If it doesn't, click the link to try again.

Install

Run the downloaded file "mircXXX.exe" where XXX is the version you downloaded.
Allow any security dialogs that appear to run the file.
Follow the prompts in the installer
eg: Click Next, I agree, Next, Next, Next, Install, Finish

Running mIRC for the first time

Run mIRC by clicking the icon on your desktop or selecting "Start->Programs->mIRC->mIRC"
Select "Continue" or "Register!" if you wish to support the developer.
Enter your Full Name, E-Mail Address, Nickname, Alternate nickname
Select "Servers" under "Connect" from the Category tree to the left.
Click "Add"
Enter "irc.gameradius.org" into the Description, and IRC Server fields.
Click "Add"
Double click "irc.gameradius.org" in the IRC Servers list
Click "Connect"
Allow any firewall permissions to make the connection

Once you are connected, type this into the server window:
Code:

/msg NickServ@services.gameradius.org REGISTER <account> <password>

Where account is your desired account name and password is your desired password for your GameRadius account.

Select "Tools" then "Options"
Select "Options" under "Connect" from the Category tree to the left.
Click "Perform"
Click "Enable perform on connect"
Enter the following into the Perform commands text area:
Code:

/ns auth <account> <password>
/join #gnostaria

Click "Ok"
Click "Ok"

From now on each time you open IRC it will automatically authenticate you with your GameRadius account and join the #gnostaria channel.

You can either close mIRC to test this or type "/join #gnostaria" into the server window to join our channel.
Alpha Forums
Finally, as some of you may have noticed we have two new forums: Gnostaria Alpha 2 General Discussion and Bug Reports. These forums will open up with the release of the installer this weekend. Any problems experienced with the patcher, launcher, or any other part of the application that we release can be immediately posted into the Bug Forum. Once the game play content is available any bugs related to the actual game will be reported here.

In closing I thank everyone for your continued patience and look forward to joining you in Gnostaria Alpha 2!
 
forcem
 
forcem
 
#25 7 mar 10, 17:00
#25 7 mar 10, 17:00

actualizado con enlace a la descarga de la alpha http://is.gd/9RuPJ

 
GaRoU
 
GaRoU
 
#26 7 mar 10, 17:33
#26 7 mar 10, 17:33

Ya se puede probar la alpha? Ya comentaréis que tal...

 
forcem
 
forcem
 
#27 19 mar 10, 21:35
#27 19 mar 10, 21:35

xD que hay que haer para que se vean las imagenes!?Spoiler

 
GruMm
 
GruMm
 
#28 19 mar 10, 21:38
#28 19 mar 10, 21:38

tener 300 posts y 3 meses de antiguedad creo...

 
GaRoU
 
GaRoU
 
#29 21 mar 10, 10:45
#29 21 mar 10, 10:45

#27, noooob xD

 
Hitsugaya
Hitsugaya
 
#30 21 mar 10, 11:01
#30 21 mar 10, 11:01
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