De la web de los devs:
ABOUT US
Critical Hit Games was founded in Wrocław, Poland in mid-2020 by a group of best-in-class game developers who worked on various AAA franchises. Our personal stories guided us through various nooks and crannies of the games industry and gave us a unique experience. That is probably the most valuable element that glues us together.
MISSION
We want to become a widely recognizable game developer, creating highly acclaimed brands that will compete in the narrative games segment.
GOALS
Our games will combine in each other a meaningful, story-driven experience, unique gameplay, and top-notch visuals. We aim to deliver groundbreaking projects for PC & next-gen consoles.
TEAM
We are growing from day-0, however, our goal is to stay a highly specialized small team, yet agile and extremely focused on quality.
THE GAME
We are working hard on our first game. Our goal is to provide players with an unforgettable experience with the highest quality visuals set in a unique setting in an alternative vision of the future. The game is still undisclosed, and we will share more information as soon as we will be ready to do it.
Release date: TBA
First-Person Perspective
Single-player, story-driven experience
Neo-noir atmosphere
Unreal Engine technology
Por si quedaban dudas
- Primer juego del estudio
- Formado por personas que curraron en AAA anteriormente
- Equipo pequeño construido de cero
- En primera persona
- Single player
- Experiencia guiada a través de una historia