PTR 5.1

Ligia

While Mists of Pandaria already comes packed full of some of the most diverse and expansive World of Warcraft content to date, we’re staying true to our goal of delivering new content faster. With that in mind, we’re pleased to share that the first major Mists of Pandaria content update, Patch 5.1, is well underway.
In fact, our plan is to release a build of patch 5.1 on the Public Test Realms soon so you can experience it for yourself! Initially, the PTR build won’t include all of the 5.1 patch content, but here’s a glimpse of the major features that are already in the pipeline.

Patch 5.1 Features

Pandaria and the War of Conquest
While members of the Horde and the Alliance have been busy exploring the exotic continent of Pandaria, Garrosh and Varian have been gathering their forces in preparation for the struggle to exert the influence of the Horde and the Alliance over these long-lost lands. Players who have quested through Pandaria will see forces of both factions arrive in force on the shores of the unspoiled continent, bringing the tensions between the Horde and the Alliance into sharp focus. New daily quest hubs and faction reputations will be available to adventurers eager to do their part in the brewing conflict.

Brawler’s Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft. The first rule of brawls is you don’t talk about brawls. The second rule…

Pet Battles Improvements
Several UI and other improvements will be added to the Pet Battles system, including a way to upgrade the rarity of pets that you’ve captured.

Item Upgrades
You will be able to spend Valor Points to improve the item level and quality of gear you already own.

The Quest Continues
Wrathion is keenly interested in the conflict exploding between the factions on Pandaria’s southern shore. He’s sure to have additional tasks for players to complete as they continue their quest for Legendary gear.

Keep in mind this is only a taste of what’s to come, and that there’s even more in store. Stay tuned for additional details as we prepare release Patch 5.1 for testing!

Fuente: http://us.battle.net/wow/en/blog/7481208

RPV: pronto estarán en el PTR algunas de las features del parche 5.1:

  • más diarias y reputaciones enfrentando alianza y horda
  • Brawler's Guild (el club de la lucha?)
  • mejoras al sistema de Pets (incluyendo una forma de mejorar la rareza de las capturas)
  • mejora de los ítems con VP
  • continuación de la quest de Wrathion
1
StumKrav

Flipas, teníamos poco contenido para que metan ya pronto esto XD.

Y según los logros de Wrathion, aun quedan 4 parches más como mínimo para completar toda la cadena lol.

Lo de la arena PvE me mola xD. ¿Rollo maquina infernal del D3? :O

raaden-

Será como TOC? xD

1 respuesta
StumKrav

#3 A saber, lo que si parece es que es para una persona.

1 respuesta
raaden-

#4 Cierto, no vi lo de "solo"

Dieter

anda los de blizzard han debido comprar una maquina para contar el dinero y han dejado de contar el dinero a mano como llevaban haciendo los ultimos 6 años, y la gente que contaba a mano ahora esta currando en contenido. Bien por ellos.

1 1 respuesta
makadok

#6 es lo que pasa cuando casi te pilla el toro.

Ediem

Todo esto tiene una logica empresarial:

-Vamos a sacar el Diablo 3, dejar que se aburran asi lo compraran, no metais nada nuevo en meses.

-Sacamos la exp, que hablen bien de ella los que la compren, meter mucho contenido y prometer sacar mas en unas semanas. Poneos las pilas que ha saldio el Guild Wars 2!.

Dentro de unos meses bajaran el ritmo.

3
kaza

Hype con lo del club de la lucha a ver como queda :P

MavenBack

A ver que tal lo del Brawler's Guild, por que puede estar bien o ser la mierda remierda que es lo que probablemente suceda, por lo demás el parche tiene 0 contenido, confiemos en Blizzard por 1 vez

para una vez que no lo soy

1 respuesta
Kelem

#10 que pesimista con todo

Alexxxxx

es igual de pesimista que malo xDD

TicTaK

en realidad es mas malo q pesimista

goteNN

es mas malo que pesimista

B

es pesimista que malo mas

1
Ligia

Ya vale -.-

Kelem

lo de las zonas inter-reinos por pandaria está ya puesto? esq vi el otro dia a un ali de sanguino.

#18 ajam, pero todavia no han hablado nada acerca de eso?

2 respuestas
Ligia

#17 No, pero si te invita alguien de otro server, te transfieres a él.

1 respuesta
HeXaN

#17 No, demasiada masificación todavía como para poner más peña xD

goliat17

el LFR cuando lo ponen?

1 respuesta
Ligia

#20 http://www.mediavida.com/foro/38/mogushan-vaults-modo-heroico-lfr-disponible-manana-460452/2#48

Ligia

Notas del PTR 5.1

The first World of Warcraft: Mists of Pandaria patch of the year is in development and now available for testing on the Public Test Realms. This patch will include several updates to the ongoing conflict between the Horde and Alliance, the new Brawler’s Guild, Pet Battle improvements, assorted bug fixes, and more. If you'd like to help us test out this patch and provide feedback, you can start by copying your character over to a test realm. Once you've had a chance to try things out, be sure to visit our Public Test Realm forum to discuss the patch.

Note: Features mentioned in the 5.1 Patch Preview may not initially be available on the PTR, and could be included as testing progresses.

World of Warcraft PTR Patch 5.1.0

General
The Pandaren Campaign begins!

  • The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
    -Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Please note: The Alliance version of this quest is not yet complete, but will still unlock the new missions and features).
    -Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
    -Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
    -Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
    -Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
    -Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.



Pet Battles
-A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family.
-Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
-Players will have a very small chance to obtain a general purpose Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. These valuable items are not soulbound, and can be sold on the Auction House.
-Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
-General purpose Polished Battle-stones can be purchased for 1000 Justice Points.

Pet Journal
-The quality of each pet is now visible in its slot in the Pet Journal.
Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
-It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.
-Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
-Players can now keep up to 650 pets.
-Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
-Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
-The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
-Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
-The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
-The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
-Macros have been added that allow for summoning random pets and random favorite pets.
-The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
-The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
-A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
-Two new Battle Pets now roam Darkmoon Island waiting to be caught.
-Fixed a bug where the Gazelle would join pet battles.

UI
-A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
-A search bar has been added to the mount section of the Mount and Pet Journal.
-The Mount and Pet Journal remembers which tab you were last using.

Brawler's Guild
-Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
-Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
-As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
-Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
-If this is your first night at Brawler's Guild, you have to fight.

Si alguien las ve en castellano que pegue link.

Nozrwell

y esto de regalo

Death Knight (Forums)

Blood Boil Boils the blood of all enemies within 10 yards, dealing 790 Shadow damage. 3,858 Shadow damage.
Death Strike Focuses dark power into a strike that deals 280% weapon damage plus 2,094 185% weapon damage plus 923 to an enemy and heals you for 20% of the damage you have sustained during the preceding 5 sec (minimum of at least 7% of your maximum health). 

Talents

Death Siphon Deal 4,985 Deal 7,478 Shadowfrost damage to an enemy, healing the Death Knight for 100% of damage dealt.
Purgatory An unholy pacts pact grants you the ability to fight on through damage that would kill mere mortals. 

Blood

Crimson Scourge Increases the damage dealt by your Blood Boil by 40% 10%, and when you land a melee attack on a target that is infected with your Blood Plague, there is a 10% chance that your next Blood Boil or Death and Decay will consume no runes.
Heart Strike Instantly strike the target and up to two additional nearby enemies, causing 115% weapon damage plus 681 105% weapon damage plus 572 on the primary target, with each additional enemy struck taking 25% less damage than the previous target.
Rune Strike Strike the target for 175% weapon damage. 160% weapon damage.
Soul Reaper If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec. 5 sec. 

Frost

Soul Reaper If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec. 5 sec. 

Unholy

Soul Reaper If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec. 5 sec. 

Druid (Forums)

Mangle (Balance, Restoration) Mangle the target for 400% normal damage plus 62. 500% normal damage plus 78.
Mangle (Feral, Guardian) Mangle the target for 400% normal damage plus 62 500% normal damage plus 78 and reduce the target's movement speed by 50% for 12 sec.
Rake Rake the target for 118 99 Bleed damage and an additional 590 495 Bleed damage over 15 sec.
Ravage! (Balance, Restoration) Ravage the target, causing 750% damage plus 62 to the target. 1% damage plus 78 to the target. Awards 1 combo points. Awards 950 combo points.
Ravage! (Feral, Guardian) Ravage the target, causing 750% damage plus 62 1% damage plus 78 to the target and reducing the target's movement speed by 50% for 12 sec. Awards 1 combo points. Awards 950 combo points.
Symbiosis 6 2 sec cast.
Wrath (Balance) Causes (2,248 + 102.7% Causes (2,450 + 111.9% of SP) Nature damage to the target.
Wrath (Feral, Guardian, Restoration) Causes (2,248 + 102.7% Causes (2,450 + 111.9% of SP) Nature damage to the target. 

Balance

Solar Beam Solar Beam lasts for 10 sec. 8 sec.
Starfire (Balance) Causes (3,962 + 175.9% Causes (4,080 + 181.1% of SP) Arcane damage to the target.
Starfire (Feral, Guardian, Restoration) Causes (3,962 + 175.9% Causes (4,080 + 181.1% of SP) Arcane damage to the target.
Starsurge Causes (4,439 + 213.3% Causes (4,572 + 219.7% of SP) Spellstorm damage to the target and generates 20 Lunar or Solar energy, whichever is more beneficial to you. 

Feral

Shred (Balance, Restoration) Shred the target, causing 400% damage plus 62 to the target. 500% damage plus 78 to the target.
Shred (Feral, Guardian) Shred the target, causing 400% damage plus 62 500% damage plus 78 to the target and reducing the target's movement speed by 50% for 12 sec. 

Feral & Guardian

Ravage (Balance, Restoration) Ravage the target, causing 750% damage plus 62 to the target. 950% damage plus 78 to the target.
Ravage (Feral, Guardian) Ravage the target, causing 750% damage plus 62 950% damage plus 78 to the target and reducing the target's movement speed by 50% for 12 sec. 

Major Glyphs

Glyph of Solar Beam Increases the duration of your Solar Beam silence effect by 5 sec. radius of your Solar Beam by 100%. 

Hunter (Forums)
Marksmanship

Aimed Shot A powerful aimed shot that deals 280% ranged weapon damage plus 19,541. 320% ranged weapon damage plus 7,974. 

Mage (Forums)

Frost Armor Increases your spell haste by 5%. 7%.
Mana Attunement (New) Your mana regeneration is increased by 50%.

Talents

Blazing Speed May only be activated after taking a melee or spell hit greater than 2% of your total health, or after you kill an enemy that yields experience or honor. 

Arcane

Arcane Barrage Launches bolts of arcane energy at the enemy target, causing (1,648 + 123.5% of SP) Arcane damage. 1,590 + 119.2% of SP) Arcane damage.
Arcane Blast Blasts the target with energy, dealing (728 + 104.5% of SP) Arcane damage. 702 + 100.8% of SP) Arcane damage.
Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (392 + 29.5% 379 + 28.5% of SP) Arcane damage per wave. 

Fire

Combustion If the target is currently affected by your Ignite, it also Burns the target for additional damage over 10 sec based on the Pyroblast and Ignite effects already on the target. equal to the damage per tick of the Ignite every 1 for 10 sec. 

Minor Glyphs

Discreet Magic (New)
Glyph of Discreet Magic (New) Your Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage, Inferno Blast, and Ice Lance no longer affect targets more than 5 yds away from their primary target.

Monk (Forums)

Spinning Crane Kick (Brewmaster)
Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage to all nearby enemies and 4,013 2,809 healing to nearby allies every 0.75 sec, within 8 yards.
Spinning Crane Kick (Windwalker)
Spinning Crane Kick (Brewmaster)
Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage to all nearby enemies and 4,013 2,809 healing to nearby allies every 0.75 sec, within 8 yards.
Spinning Crane Kick (Windwalker)
Spinning Crane Kick Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 4,013 2,809 every 0.75 sec for 2.2 sec. 

Talents

Healing Elixirs Anytime you drink from a Brew or Tea, you gain 10% of your total health. This effect cannot occur more than once every 15 sec. Every 18 sec, you gain Healing Elixirs, causing your next Brew or Tea to also heal you for 10% of your total health.
Power Strikes Your Jab generates an additional Chi when used. This effect has a 20 sec cooldown. Every 22 sec, you gain Power Strikes, causing your next Jab to generate 1 additional Chi. 

Brewmaster

Keg Smash (Brewmaster) You swing a keg of brew You smash a keg of brew on the target, dealing (8.12 * (9.1% of AP - 1)) to (8.12 * (9.1% of AP + 1)) damage to up to 3 all nearby enemies within 8 yards. Limited to 3 targets. Melee range.
Keg Smash (Mistweaver) You swing a keg of brew You smash a keg of brew on the target, dealing (8.12 * (MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (8.12 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage to up to 3 all nearby enemies within 8 yards. Limited to 3 targets. Melee range.
Keg Smash (Windwalker) You swing a keg of brew You smash a keg of brew on the target, dealing (8.12 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (8.12 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP + 1)) damage to up to 3 all nearby enemies within 8 yards. Limited to 3 targets. Melee range. 

Mistweaver

Teachings of the Monastery Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 4,013 2,809 every 0.75 sec for 2.2 sec. 

Windwalker

Rising Sun Kick (Brewmaster) Also causes all targets within 8 yards to take an increased 10% 15% damage from your abilities for 15 sec.
Rising Sun Kick (Mistweaver) Also causes all targets within 8 yards to take an increased 10% 15% damage from your abilities for 15 sec.
Rising Sun Kick (Windwalker) Also causes all targets within 8 yards to take an increased 10% 15% damage from your abilities for 15 sec. 

Paladin (Forums)

Holy Shock Blasts the target with Holy energy, causing (13,040 + 92.5% 1,428 + 136.0% of SP) Holy damage to an enemy, or (9,388 + 83.3% of SP) healing to an ally, and granting a charge of Holy Power.
Holy Shock Blasts the target with Holy energy, causing (13,040 + 92.5% 1,428 + 136.0% of SP) Holy damage to an enemy, or (9,388 + 83.3% of SP) healing to an ally, and granting a charge of Holy Power. 

Talents

Eternal Flame 1.5 sec cooldown.

Holy

Holy Shock Blasts the target with Holy energy, causing (13,040 + 92.5% 1,428 + 136.0% of SP) Holy damage to an enemy, or (9,388 + 83.3% of SP) healing to an ally, and granting a charge of Holy Power. 

Protection

Avenger's Shield Hurls your shield at an enemy target, dealing (4,488 + 21.0% 6,732 + 31.5% of SP) Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies.
Guarded by the Light Increases your total Stamina by 15% 25% and your block chance by 10%.
Holy Wrath Sends bolts of power in all directions, causing (4300 8601 + 91% of SPH) Holy damage divided among all enemies within 10 yards, stunning Demons and Undead for 3 sec. 

Priest (Forums)

Holy Nova Causes an explosion of holy light around the caster, causing (332 + 14.3% of SP) Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for (2,564 + 24.7% of SP). Healing is divided among the number of targets healed. These effects cause no threat.
Penance Launches a volley of holy light at the target, causing (6,606 + 63.5% 1,000 + 103.7% of SP) Holy damage to an enemy, or healing to an ally instantly and every 1 sec for 2 sec.
Penance Launches a volley of holy light at the target, causing (6,606 + 63.5% 1,000 + 103.7% of SP) Holy damage to an enemy, or healing to an ally instantly and every 1 sec for 2 sec.
Shadow Word: Insanity Consumes your Shadow Word: Pain to deal (2550 + 243.0% 3043 + 290.0% of SP) Shadow damage to the target. 

Talents

Dominate Mind 30 sec cooldown.

Discipline

Penance Launches a volley of holy light at the target, causing (6,606 + 63.5% 1,000 + 103.7% of SP) Holy damage to an enemy, or healing to an ally instantly and every 1 sec for 2 sec. 

Discipline & Holy

Prayer of Healing A powerful prayer heals the friendly target's party members within 30 yards for (6,957 + 67.1% of SP). 8,688 + 83.8% of SP). 

Major Glyphs

Glyph of Holy Nova Causes an explosion of holy light around the caster, causing (332 + 14.3% of SP 0) Holy damage to all enemy targets within 10 0 yards and healing up to 5 targets within 10 yards for (2,564 + 24.7% of SP). 

Shaman (Forums)

Lightning Bolt Casts a bolt of lightning at the target for (1,177 + 68.4% of SP) Nature damage. 1,270 + 73.9% of SP) Nature damage. 

Restoration

Tidal Waves When you cast Chain Heal or Riptide, you gain the Tidal Waves effect, which reduces the cast time of your Healing Wave and Greater Healing Wave spells by 30% and increases the critical effect chance of your Healing Surge spell by 0%. 30%. 

Warlock (Forums)

Create Soulwell The Soulwell lasts for 2 min or 25 charges.
Dark Intent Infuses all party and raid members with shadow, increasing their spell power by 0% for 60 min. 10% for 60 min.
Demonic Gateway The portal generates one charge every 15 seconds and lasts 10 min. 20 min.
Fel Armor Increases your armor by 2,603, total Stamina health by 10% and the amount of health generated through spells and effects by 10%. 

Talents

Grimoire of Sacrifice (Affliction) 2 min cooldown. 30 sec cooldown.
Grimoire of Sacrifice (Demonology) 2 min cooldown. 30 sec cooldown.
Grimoire of Sacrifice (Destruction) 2 min cooldown. 30 sec cooldown.
Kil'jaeden's Cunning Passive: You can cast and channel while moving, but doing so increases the cast time or channel period of the spell by 50%. 30%.
Soul Leech (Affliction) Your Shadow Bolt, Soul Fire, Fel Flame, Chaos Bolt, Touch of Chaos, Incinerate, Haunt, Drain Soul and Malefic Grasp spells heal you and your pet for a percentage of the damage dealt.
Soul Leech (Demonology) Your Malefic Grasp, Drain Soul, Fel Flame or Haunt spell heals you and your pet for 20% of the damage dealt.
Soul Leech (Destruction) Your Shadow Bolt, Soul Fire, Fel Flame and Touch of Chaos spells heal you and your pet for 10% of the damage dealt.
Unbound Will Purge all Magic effects, movement impairing effects and all effects which cause loss of control of your character. or demon. 

Affliction & Destruction

Rain of Fire (Affliction, Demonology) Calls down a fiery rain to burn enemies in the area of effect for ((534 + 50.0% of SP) * 4 267 + 25.0% of SP) * 8) Fire damage over 6 sec.
Rain of Fire (Destruction) Calls down a fiery rain to burn enemies in the area of effect for ((534 + 50.0% of SP) * 4 267 + 25.0% of SP) * 8) Fire damage over 6 sec. 

Demonology

Hellfire Generates 3 Demonic Fury per target. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets. 

Destruction

Aftermath Your Rain of Fire does not need to be channeled and will stun all enemies struck three times for 2 sec. has a chance to generate burning embers.
Burning Embers Burning Embers are generated by primarily primarily by casting Incinerate and are consumed by Chaos Bolt to deal damage or by Ember Tap to heal you.
Immolate (Affliction, Demonology)
Immolate (Destruction) Critical strikes have a chance to generate Burning Embers. generate Burning Embers. 

Pets

Shadow Bite Bite the enemy, causing (541 + 50.6% of SP) Shadow damage. 406 + 38.0% of SP) Shadow damage. 

Major Glyphs

Glyph of Demon Hunting In addition, Soulshatter taunts your target, Twilight Ward becomes Provocation which taunts your target, Twilight Ward becomes Fury Ward which will absorb all schools of damage and Shadow Bolt becomes Demonic Slash.
Glyph of Soul Consumption You restore 20% of your total health after you kill a target with Chaos Bolt or Shadowburn that yields experience or honor.
Soul Consumption You restore 20% of your total health after you kill a target with Chaos Bolt or Shadowburn that yields experience or honor. 

Warrior (Forums)

Execute (Arms) Attempt to finish off a wounded foe, causing 10,466 physical damage. 9,721 physical damage.
Execute (Fury, Protection) Attempt to finish off a wounded foe, causing 8,722 physical damage. 8,101 physical damage.
Raging Blow A mighty blow that deals 215% 190% weapon damage from both melee weapons.
Raging Blow Off-Hand A mighty blow that deals 215% 190% weapon damage from both melee weapons. 

Arms

Mortal Strike A vicious strike that deals 185% weapon damage plus 2,703 175% weapon damage plus 2,693 and causes Mortal Wounds on the target.
Overpower (Arms) Instantly overpower the enemy causing 120% weapon damage. 105% weapon damage.
Overpower (Fury, Protection) Instantly overpower the enemy causing 120% weapon damage. 105% weapon damage.
Slam Slams the opponent, causing 215% weapon damage plus 2,144. 190% weapon damage plus 1,894. 

Arms & Fury

Colossus Smash Smashes a target for 175% weapon damage plus 388 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. 

Fury

Bloodthirst Instantly attack the target, dealing 100% weapon damage plus 1,246 90% weapon damage plus 1,121 with your main hand weapon and restoring 1% of your health.
Raging Blow A mighty blow that deals 215% 190% weapon damage from both melee weapons.
Wild Strike A quick strike with your off-hand weapon that deals 220% weapon damage plus 823 230% weapon damage plus 1,003 and causes Mortal Wounds on the target. 

Racials
Blood Elf

Arcane Torrent Silence all enemies within 8 yards for 2 sec and restore 6% of your Mana. 2% of your Mana. 

Professions
Enchanting

Enchant Bracer - Exceptional Strength Permanently enchants bracers to increase Strength by 170. 180.
Enchant Bracer - Greater Agility Permanently enchants bracers to increase Agility by 170. 180.
Enchant Bracer - Super Intellect Permanently enchants bracers to increase Intellect by 170. 180.
Enchant Ring - Greater Stamina Permanently enchants your ring to increase Stamina by 160. 240. 

Engineering

Phase Fingers Permanently attaches lightweight transfluxers onto gloves, allowing you to partially phase and increase dodge by 480 for 10 sec. 720 for 10 sec.
Synapse Springs Reagents: Volatile Water (2), Electrified Ether. Reagents: Tinker's Kit.
Watergliding Jets Permanently attaches waterjets to your belt, allowing you to walk on water and swim quickly for up to 6 sec. 15 sec. 

Inscription

Glyph of Discreet Magic (New) 

Tailoring

Bipsi's Gloves (New)
Bolt of Windwool Cloth 2 sec cast. 1 sec cast. 

Raid & Dungeon Abilities

Arcane Resonance Charges random targets with Arcane Resonance, which inflicts10,000 inflicts 30,000 Arcane damage to the target and all allies within 6 yards of the target. Each nearby player will amplify the damage done by 10,000. 30,000.
Arcane Shock An arcane-infused staff shocks an enemy target, inflicting normal damage plus 30,000 Arcane damage every 2 sec for 20 sec.
Blade Rush Once the sword lands, General Pa'valak charges to it, inflicting 120,000 Physical damage to all players within 4 yards, knocking them back. 0 yards, knocking them back.
Blade Rush Once the sword lands, General Pa'valak charges to it, inflicting 120,000 Physical damage to all players within 4 yards, knocking them back. 0 yards, knocking them back.
Brew Explosion 1 sec cooldown.
Flaming Spear A fiery spear sears the flesh of an enemy target, inflicting normal damage plus 30,000 Fire damage every 2 sec for 20 sec.
Grip of Hate 10 12 sec cast.
Lightning Lash Lightning infused fists zap an enemy target, inflicting normal damage plus 30,000 Nature damage every 2 sec for 20 sec.
Quivering Palm 8 10 yd range.
Reversal: Arcane Shock An arcane-infused weapon shocks an enemy target, inflicting 40,000 Fire normal damage plus 40,000 Arcane damage every 2 sec for 50 sec.
Reversal: Flaming Spear A fiery spear sears the flesh of an enemy target, inflicting normal damage plus 40,000 Fire damage every 2 sec for 50 sec.
Reversal: Lightning Lash Lightning infused fists zap an enemy target, inflicting normal damage plus 40,000 Nature damage every 2 sec for 50 sec.
Reversal: Shadowburn Burns an enemy target's soul, inflicting normal damage plus 40,000 Shadow damage every 2 sec for 50 sec.
Shadowburn Burns an enemy target's soul, inflicting normal damage plus 30,000 Shadow damage every 2 sec for 20 sec.
Smoke Blades Attacks nearby enemies in a smoky whirlwind, inflicting 25% 20% of weapon damage and reducing their chance to get a critical strike by 100% for up to 30 sec.
Sunbeam Standing in the Sunbeam makes the target immune to Dread Shadows, but slowly shrinks the Sunbeam.
2 respuestas
StumKrav

Pepi pepi

HeXaN

¿Más reputaciones? FML.

1 respuesta
StumKrav

#25 Más World PVP y cosmetic rewards veo yo ahí, no se, tiene buena pinta este nuevo rumbo.

1 respuesta
Ligia

#23 A ver si puedes poner unos [ bar] o algo con las clases para que sea más fácil leer!

HeXaN

#26 World PvP sigue sin haber demasiado a pesar de la cantidad de gente y "cosmetic rewards"... Coño, que somos harcores, no casualsbuscaropitas xD

1 respuesta
Ligia

#28 Pues si no lo hay es porque no queréis pegaros, porque gente por ahí afuera de la otra facción sí se ve!

1 respuesta
StumKrav

Anda que no, el que no quiere hacer PvP es pq no le sale de las pelotas, que eso de ver gente pasando al lado de la otra faccion sin tocarse, es por puro pasotismo carebear, seamos claros. Yo a todo hordo que veo, me lanzo a saco sin importarme una mierda nada.

Y te meten más contenido que potencia el PvP. Hay más contenido outdoor que nunca, que era una de las carencias que ultimamente sufria el juego.

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