PTR 4.1

Nozrwell

Buenos dias MV.

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Classes: General

* All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Dark Simulacrum now works on numerous additional spells in dungeon encounters.

Blood

* Death Strike self-healing no longer generates threat.

Frost

* Blood of the North (passive) now permanently converts both Blood Runes into Death Runes. There is no longer any proc interaction with Blood Strike required to activate Death Runes.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Efflorescence has a new spell effect.

Balance

* Solar Beam is now more responsive when enemies move into or out of it.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Explosive Trap now has a new spell effect.
* Master's Call now has a new spell effect.
* Tame Beast now tames pets to match the hunter's level, rather than 5 levels below.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Fire

* Ignite is no longer triggered from periodic critical effects.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Word of Glory now has a 20-second cooldown.

Holy

* Walk in the Light (passive) removes the cooldown of Word of Glory.

Protection

* Divine Guardian cooldown is now 3 minutes, up from 2.

Retribution

* Divine Storm now generates 1 point of Holy Power if it hits (i.e. successfully lands on) 4 or more targets.
* Sacred Shield's internal cooldown has been increased to 60 seconds, up from 30.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Divine Aegis duration has been increased to 15 seconds, up from 12.
* Dispel Magic can only be used on the casting priest as a baseline effect.
* Holy Word: Sanctuary has a new spell effect.
* Power Word: Shield duration has been reduced to 15 seconds, down from 30.

Discipline

* Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.

Holy

* Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.

Rogue (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Recuperate base effect now heals 3% per tick, up from 2%.
* Stealth base cooldown has been reduced to 4 seconds, down from 10, and the movement penalty from being in Stealth has been removed.
* Tricks of the Trade now has a 100-yard range, up from 20.

Combat

* Improved Recuperate now adds 0.5%/1% to the health restoration effect of Recuperate, down from 1%/2%.

Subtlety

* Nightstalker now reduces the cooldown of Stealth by 2/4 seconds, and instead of negating the movement penalty from Stealth, it adds a 5/10% movement speed bonus (stacking with other effects) while Stealthed.

Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Fire Nova has been redesigned and decoupled from shaman Fire totems. Instead, it now pulses that same area-of-effect from each target that is afflicted by the shaman's own Flame Shock debuff. It now damages all enemies except the target hit by Flame Shock. The ability's cooldown has been reduced from 4 seconds, down from 10.
* Magma Totem now lasts for 60 seconds, up from 21.
* Stoneclaw Totem's area-of-effect threat pulse no longer affects critters.

Elemental Combat

* Earthquake is no longer a channeled spell. It now has a 2-second cast time, lasts for 10 seconds, and has a 10-second cooldown. Its damage has been reduced by 40% from its channeled version.

Enhancement

* Improved Fire Nova has been redesigned and replaced by a talent called Seasoned Winds. When an enemy spell cast is successfully prevented with Wind Shear or Grounding Totem, the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)

* Charge and Intercept no longer have diminishing returns on their stun effects.
* Colossus Smash now ignores 70% of an opponent's armor, down from 100%.
* Inner Rage is now available at level 56.
* Intercept now has a 1.5-second stun, down from 3 seconds.
* Overpower damage has been increased to 140% weapon damage, up from 125%.
* Rallying Cry (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Last Stand.
* Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Bladestorm remains unchanged.

Arms

* Improved Hamstring now reduces the global cooldown on Hamstring by 0.5/1 seconds in addition to its current effects.
* Improved Slam increases Slam damage by 20/40%, up from 10/20%.
* Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 3 seconds (to 12 seconds total).
* Mortal Strike damage has been increased to 175% weapon damage, up from 150%.

Dungeons & Raids

* New dungeons available for partial testing.
      o Zul'Aman has returned as a level-85 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot!
      o Zul'Gurub has returned as a level-85 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot!
      o Both dungeons will be in a new Dungeon Finder difficulty tier above the current level-85 Heroic dungeons and offer epic-quality item level 353 loot.
      o These dungeons may only partially be available for testing at this time. Stay tuned for additional updates.
* Blackwing Descent
      o Flash Bomb (Golem Sentry ability) now has a more clear warning visual.
      o Magmaw now triggers a raid emote when summoning Lava Parasites.
      o Further improvements have been made in the Maloriak encounter to avoid Flash Freeze targeting the tanks.

Guilds

* The Guild Perk, Cash Flow, no longer prints out text to the Chat Log. Instead, the daily amount deposited is shown in the Guild Vault Money Log. In addition, players can view the weekly contribution in a new window at the bottom of the Money Log.
* We have added two new custom guild tabards as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.

Items

* The PvP Horde and Alliance trinkets have a new spell effect.

Professions

* All major cities will now have every type of profession trainer and their associated trade supply vendors.

PvP
Battlegrounds

* Twin Peaks
      o Graveyard Changes
      o Players will now only spawn at their base graveyard when they die in the enemy base.
      o Defending players will respawn at the middle graveyard.
      o Midfield players will respawn at the middle graveyard.
      o Attacking players will respawn at their base graveyard.

Races

* The gnomish racial ability, Escape Artist, is no longer affected by the global cooldowns triggered by other abilities.
* The human racial ability, Every Man for Himself, has a new spell effect.

User Interface

* Work has begun on a new Looking for Guild system. Further details will be provided when we are ready for feedback.
* Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.

Y aparte de todo esto:

Zul'aman and Zul'gurub are back!

Edit:pongo las notas buenas

scrrpz

el dispell del priest omg , si sigen tocando el freedom del dk lo podrian quitar ya directamente

1 respuesta
-

Originally released in 1.7 update 20 Zul'Gurub instance will once again open the door to a whole new story, new fighting, and improved items!Zul'Gurub is now a level 85 heroic dungeon. To help Cataclysm instances to provide more advanced content, players can find level 353 epic items

prfssssss

ChaRliFuM

Ya empezamos con los epixx en instances de 5.

Que puta mierda XD

6
hugone

cuando lo meten?

1 respuesta
Nozrwell

#5
Pues con este tardaran en meterlo,ten en cuenta que ha empezado ya en el ptr,asi que calcula,minimo un par de meses como siempre.

Un saludo

Tressilian

Y vuelven las monturas!!!

The Return of Zul'Aman

The fan-favorite level 70 10-man raid Zul'Aman is also reborn as a level-85 Heroic 5-man dungeon. Zul'Aman and Zul'Gurub will both appear in the Heroic Dungeon list in the LFD tool, providing level 353 epic loot. You also have to meet a mininum average item level of 346 to enter.

Since Zul'Aman is back, you might be curious on whether the rare mounts will be back? Yes, we're proud to annouce that new rare-drop Raptor, Tiger and Warbear mount will be available, while the old mounts still have their unique beauty in hand. We will share a lot more on obtaining the new mounts.

2 respuestas
S

OMG vuelven a meter lo que ya estaba hecho! pero que locura que guapo!!!1 what?

7
Shatterz

#7 Sí pero no serán iguales. Serán modificaciones de las anteriores, para que las originales sigan teniendo ese punto de gracia :)

PD: Warlocks are fine.

Imperium

No piensan nerfear el dk?

2
QueTzaL

Muchos de los cambios a clases que aprecen ya estan live ahora mismo, son los hotfix que metieron despues de la 4.0.6 solo que con la 4.1 pueden actualizar los tooltip. Digo esto porque en la 4.1 no me espero muchos nerfs o buffs salvo el tema del dispel a los priest y el cambio del WoG a los retri.

Esta nueva habilidad para los warr no esta nada mal:

Rallying Cry New (Level 83) - Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost. 3 min cooldown, Instant

Ya se podian currar algo similar con el stampede roar de los druid....

SnAk0

Juggernaut: now reduces the cooldown of Charge by 3 sec but no longer increases the stun duration.

Intercept: now stuns for 1 sec, down from 3 sec.

quitale los stuns al warrior directamente, no se a que juegan.
entenderia esos cambios si pones el juggernaut como antes, pero ahora?

A

a esto le quedan meses, si tienen que sacar un tier entero de raid y arenas y testearlo un poco.

Lo de zg y za no esta mal, siguen siendo peores que los epicos boe y de raid, pero ayuda a q la gente no se descuelgue del contenido.(contar con que el set epico de arenas estara por honor...)
#7 uau, la posibilidad de no conseguir un tigre,raptor u oso como no he conseguido los dragones de vortex,stonecore o pinnacle....

B

se me hace raro con patas :D

PiTiFiNi

#2 Discipline: # Absolution (Mastery) New - Enables your Dispel Magic spell to be cast on friendly targets to remove 2 harmful magical effects.

edit: A no, al holly tambien tiene el "Absolution" lo del dispel solo le afecta al shadow.

Dieter

Coñe raganaros Night Elf xD.

2
Mor

Alguien más tiene la sensación de estar a 1 de abril? XD

3
Choimbo

Vuelve el imperio gurubashi!!!

Misantropia

Tranquilos, van a ser una mierda de instances de 5 que vais a hacer tres veces con el Main; tampoco es para tanto.

V

¿Zul'Aman vuelve? ¡¿DE VERDAD?! ¡Con lo que amo esa puta instance! T___T Buaaaaaaah a equiparme rápido, que yo quiero darle duro a Zul'Aman.

#21 Ya he leído ya, pero espero que siga siendo awesome.

2 respuestas
Merkury

#20 Va a ser una hc, no va a ser tan jodidamente awsome como lo era antes

1 respuesta
Rosier_xx

#20 tranqui vain , llegaraás, harás faceroll para matar a zj y te dejará de gustar xD

ya podían volver pero de verdad

1 respuesta
Eveyx

Tabardos para subir repu con la guild, ya era hora :P

1 respuesta
Lestrandge

WoG con 20s de cd? pero que puta broma es esta? estoy arto de k los anormales de blizzard sigan nerfeando al holy dia si dia tmb cuando los druidas y holys siguen subiendo, el pala era dios en la beta y era nomal los nerfs, pero estos ineptos siguen nerfeandolo... , espero k cure la de dios el wog porque sino suerte

1 respuesta
Misantropia

#24 Sólo afecta a Protect y Retri.

1
Tempano419

q me nerfeen 1 poco mas por dios!!

Lestrandge

Si mi vista no me falla lo único que que hace el soy en holy es bajarle el cs 2 segundos, vamos de risa

k1LiaN

Pues yo veo bien que en las HC suelten "epicos" con item level mas bajo que en raid.

Algo mejor que los azulitos que te sobran entre puntos y repus, i algo peor que todo lo que sueltan por raid.

aNNiBaL

parece ke Blizz sigue la linea de Hollywood y a farta de ideas nuevas,nos la cuela con Refritos...espero ke se lo curren un poquito

zazgan

Pues a mi me gusta lo de poder volver a instances viejas ...

Lo que no entiendo es el nerf del terremoto de elemental ... creo que ni me gastaré el punto de talento.

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